This year I've learned a lot about game design. From learning about the different roles on a production team, to knowing the process which a game is developed. I've learned how to create advanced 3D models using Adobe Fuse. But the newest thing I've learned how to do is use Adobe Premiere to create videos. However this year I made a 3D game with Unity, which is on my website. The lessons that had the biggest impact was the video and audio aspects of the year because if I got into the game industry it would probably be in the audio field. I think the career practices should be removed from AGAD but not ignored just moved to a lower class so it doesn't hold up the class at the start of the year. The course can be improved by starting unity earlier so we are not in a rush. This course has taught me how to be self motivated in the last quarter because there was no due dates.
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My game is still a work in progress. I finally got the Helicopter to move. However I am still trying to get the helicopter to rotate when the player moves the mouse. After a week long struggle I got the helicopter able to move up and down with the mouse scroll wheel. I ran into a error where the Helicopter would start rotating on its own and then you loose control of the aircraft.
So I have now created a 2player Tank classic fight game following a tutorial from Unity. Let me just say that this was the most complicated game. From the controls of the two different tanks on the keyboard to being able to actually play the game. Also with the game is an unusual way to create the range of the shell you fire at the other tank. I found it difficult to code with the music and player sounds. But coding has always been my weak spot.
So in a summary I
So now that i have the basic game pitch. I have decided to add to it. The helicopter will take off from the base and have to find the soldiers. when the helicopter lands to rescue to the soldiers, they will run into the helicopter. However there will be a twist the helicopter will only be able to hold 3 passengers at a time, so the player will have to fly back to the base and let the soldiers unload from the helicopter before being able to take off again.
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AuthorI am a 12th grader at DSA in a game design class. I will be making games and learning new techniques. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
June 2019
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