This year I've learned a lot about game design. From learning about the different roles on a production team, to knowing the process which a game is developed. I've learned how to create advanced 3D models using Adobe Fuse. But the newest thing I've learned how to do is use Adobe Premiere to create videos. However this year I made a 3D game with Unity, which is on my website. The lessons that had the biggest impact was the video and audio aspects of the year because if I got into the game industry it would probably be in the audio field. I think the career practices should be removed from AGAD but not ignored just moved to a lower class so it doesn't hold up the class at the start of the year. The course can be improved by starting unity earlier so we are not in a rush. This course has taught me how to be self motivated in the last quarter because there was no due dates.
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So today I created the handler for my comic K911. I used Adobe fuse to get the basic character then I used Photoshop to change around the colors. So to go into the background of my character. His name is classified and he is a former Navy SEAL. Who now works for the DEA. He is a Special Agent that has been given clearance to operate without a lot of supervision. This allows him to get done what needs to get done. I'm still in the planning stages of the comic but that is what I have so far. The picture below is an image of him.
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AuthorI am a 12th grader at DSA in a game design class. I will be making games and learning new techniques. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
June 2019
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